AI Insights · Timothy · July 2022
Top 5 Sengoku Games in Europe Q2 2022 Performance Overview
Discover the performance trends of the top 5 Sengoku games on a unified platform in Europe during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Sengoku games on a unified platform in Europe showcased varying performance metrics. This analysis provides insights into their weekly downloads, revenue, and active user trends, drawing data from Sensor Tower.
Sengoku Fubu from BEKKO GAMES saw significant fluctuations in weekly revenue. The game peaked at around $14.4K in mid-April, followed by a decline, stabilizing between $700 and $1K in subsequent weeks. Weekly downloads remained low, with the highest being 149 in early May. Active users started at 296 and experienced a slight decline, ending the quarter at 221.
霸王之野望 by RASTAR GAMES HK had a relatively stable revenue stream, peaking at $2.4K in mid-April and closing the quarter at $1.1K. Downloads were negligible, and no active user data was available.
Ninja Village from Kairosoft maintained a consistent revenue, fluctuating between $76 and $208 weekly. Downloads were steady, ranging from 76 to 122 per week, indicating a stable user interest.
新信長之野望-光榮特庫摩正版授權 by HKBBGL showed minimal revenue activity, with only two weeks recording earnings of $71 and $76. Downloads and active user data were not significant.
成り上がり 華と武の戦国 from Yoozoo (Singapore) Pte. Ltd had very low revenue, peaking at $83 in mid-April. Downloads were almost non-existent, and active user data was not provided.
For more detailed insights and data, visit Sensor Tower.